I have been animating for over 20 years, both traditionally and in 3D. I primarily use Maya, but can also animate with Flash, After Effects, Photoshop and even old-fashioned paper.
I can make full-functioning character rigs in Maya with all the bells and whistles, or lean and fast rigs for game assets.
I can provide character concepts for your next project.
I can take a character from concept phase to fully modelled, high resolution or low poly for games.